New Level Software
New Level Software was my first company and one of the wildest stretches of my game career: a small independent team making commercial console games, learning fast, shipping under pressure, and trying to punch above our weight in the 1990s game business.
This page is a memory-lane home for stories, links, memorabilia, screenshots, and posts about the games we made there.
Road Rash - Sega CD
New Level Software worked on the Sega CD version of Road Rash for Electronic Arts, bringing a fast, attitude-heavy racing game into the full-motion-video era.
Courier Crisis - PlayStation
Courier Crisis was a full PlayStation game built around bike courier chaos, city navigation, and arcade-style attitude.
Minds Behind the PlayStation Games
Courier Crisis was featured in The Minds Behind the PlayStation Games, including my face on the cover.
Stories To Collect
- How New Level Software started
- Building a small console game team
- Shipping Road Rash on Sega CD
- Making Courier Crisis for PlayStation
- The Spider-Man demo we built for Activision after Courier Crisis
- Beavis and Butt-Head, the final New Level Software game that was canceled before shipping
- The business side of being a young independent studio
- Old press, ads, disks, photos, and trade-show memories
- What I learned before moving into larger game teams and platform work
Unshipped Beavis and Butt-Head Game
After Courier Crisis and the Spider-Man demo for Activision, New Level Software worked on a Beavis and Butt-Head project that became our final game. It was canceled before shipping, but it was a memorable project, including getting to work with Mike Judge on the game.
There is more of that story in this video from someone who interviewed me about unshipped 1990s retro games: Beavis and Butt-Head unshipped game interview video.
Links
- Courier Crisis memory page
- Courier Crisis on Wikipedia
- Courier Crisis gameplay video on YouTube
- Courier Crisis in The Minds Behind the PlayStation Games
- Back to full game portfolio